The campaign might be mediocre, but competitive play is still very solid in Call of Duty: Black Ops 7, thanks in big part to an excellent lineup of multiplayer maps. The best multiplayer maps in Black Ops 7 offer cool aesthetics, flow-filled layouts, and several spots for chaos. In total, there are 16 maps in Call of Duty: Black Ops 7, including 13 new maps and 3 remakes. Taking them to task, I’ve whipped up a list of the best multiplayer maps in Black Ops 7, with a focus on new maps over the remakes. As always, this list is completely subjective and based on my opinion alone. Ranked in order of my personal preference, these are the best Call of Duty: Black Ops 7 multiplayer maps.
The Top 5 Multiplayer Maps in Call of Duty: Black Ops 7
5. Exposure

In the dusty outback of Australia is Exposure, a mid-size map that feels both boxy and open, popping with color and bright as can be. This solar power facility is shiny and sleek, but offset by the bright orange dirt at your feet, with three lanes to track enemy movement. Running along the north side of the map is a long lane with solar panels, begging you to wall kick to the top and grab a tasty slice of high ground. The south side is also occupied by a long lane, perfect for long-range combat or slipping a cheeky RC-XD past opponents.

The center of the map is where the boys become men, a proverbial mosh pit of close-quarters combat, overseen by two prime sniping spots on the east and west ends. You can slip and slide past the tall pump vents, adding a few extra mini-lanes to cover. In almost every mode, Exposure is an exciting map that forces you to constantly watch your back, with sneaky passages between lanes for even more chaos.
4. Toshin

At first, I didn’t love Toshin’s layout, but was completely wooed by its hyper neon, almost cyberpunk aesthetic. This futuristic Japanese city block is a great place to lay down lead, but it can be a headache to mentally map out at first. Maze-like in its construction, it’s easy to lose your bearings and become overwhelmed, but after a few rounds, it’s easier to parse. To be fair, most matches on Toshin culminate in teams bashing heads in the center of the map: a city block overseen by a cat cafe and a dance club, each with perfect sniper lookouts.

Still, it’s great fun to blast through the street market, dive through a flaming subway car, and rip through opponents under the neon lights. If you fancy attacking the flank, you can usually get behind enemy lines by running through the subway station, though this feels slightly constricted. If you can get your head around the layout and keep your angles clean, Toshin is a hell of a rewarding map.
3. Colossus

Colossus is one of the absolute best maps for lovers of three-lane battles, where each lane turns into an absolute brawl of attrition. Located in the Caribbean, the Colossus Resort is a flashy island for the rich and glamorous, but it now lies in disrepair. Instead of waging war inside the resort proper, most of the fights are near the entrance, where whipping wind and constant rain paint a bleak tone over your battle. You can tussle in the loading and docking bays, using shipping containers for cover, or face check the overlook where grenades and certain death surely await.

That said, you can usually find me dashing down the western atrium lane, where a well-timed jump off the marble fixture leads directly into the overlook. Alternatively, you can cut underneath, through the security tunnel, often putting in a great spot to ambush anyone on the outer docks. Slightly reminiscent of Bioshock and tons of fun to play in Domination, I’m always voting for Colossus when it pops up.
2. Imprint

On launch night of Call of Duty: Black Ops 7, I could not stop getting put into matches on Imprint. It was kind of ridiculous just how many times I wound up on this map. Thankfully, this ended up being one of my favorite maps, with its hectic nature and small size. Snow-covered and high-tech, Imprint is set in the wilds of Alaska, at a Guild weapon facility. Here, you’re encouraged to wall-kick to high ground, cover your flanks, but most of all, get into some fast-paced gunfights.

Though Imprint is a small map where an aggressive play style is rewarded, there are still several prime sniping spots, so you don’t have to sweat if you don’t want to. But for those who like cranking up their sensitivity and dashing at full speed, Imprint offers some great close-quarters fighting. If you want to be a menace, it’s also hilarious to ride the cargo elevator up and down while lying prone, flipping around to headshot unsuspecting opponents as they dash past the center and flank lanes.
1. Den

There’s something I love about Den, but I can’t quite put my finger on it. This mid-sized map is set in a feudal Japanese castle, with its distinct architectural design juxtaposed by the futuristic military tech stuffed within its walls. Highly reminiscent of the Call of Duty: World at War map, Castle, which was later remade in Call of Duty: Vanguard, Den is a map that I find myself excited to play each and every time. Another three-lane layout, each section of Den feels unique and highlights a different style of play, where all players can pop off in equal measure.

For the nimble wall-kickers, the eastern balconies are perfect for catching less dexterous opponents off guard. Snipers can plop down in the upper lab, overlooking the courtyard, where shit is constantly hitting the fan. More traditional medium-range combat can often be had in the western lane, which cuts through a dojo. While I get a major kick out of walking through Den with a shotgun in hand, chunking my enemies with a hearty laugh, all weapons work well within the confines of this map. It doesn’t matter if you’re an LMG chad, a sniping demon, or any assortment of run-and-gunner, Den is the best multiplayer map in Call of Duty: Black Ops 7.
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